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Voicemeeter banana cable
Voicemeeter banana cable





There is definite audio lag in both, e.g., in Squadrons, if I fire the lasers on my X-wing, the sound of the laser firing doesn't happen until well after the visual of it firing, when they are supposed to be right at the exact same moment.

voicemeeter banana cable

I tested this with two different games: Star Wars Squadrons, which is run through Steam, and Final Fantasy XIV, which is NOT run through Steam (I have the stand-alone version of the game). My games have some serious audio delay/lag when running through VMB. I've recorded videos with Nvidia of a game running while talking with my friends, and the videos have the game sound but no music or voice chat, as I hoped. As far as I can tell from my testing, this seems to work. For Discord, I used the VB virtual audio cable ("CABLE Input", in my sound settings), and I made all my media sound sources (iTunes, web browser - everything except games) the VoiceMeeter Aux Input. I've assigned those audio sources to specific inputs in VMB.

voicemeeter banana cable

I've basically figured out how to do the main thing I want to do (force Nvidia's recording feature to exclude certain things, such as iTunes, Youtube videos, or Discord chats, enabling me to record just game audio). I think I'm getting the hang of the basics, after working with it for quite some time and watching a couple tutorial vids, etc. Ahoy! Tonight I downloaded and set up Voicemeeter Banana.







Voicemeeter banana cable